lhsi writes:
"The Atlantic looked at a recent update from the developers of the game Desktop Dungeons to discuss problems with gender bias in gaming, asking 'can a work be racist or sexist if its creator doesn't mean for it to be?'
The developers of the game had recently been adding female character art to their game with the intention that they would be "adventurers first and runway models second." While actively trying to avoid doing everything the 'simple' way, they came into some problems due to subconscious shorthands creeping in.
"This adjustment turned out to be startlingly non-trivial - you'd think that a bunch of supposedly conscious, mindful individuals would instantly be able to nail a 'good female look' (bonus points for having a woman on our crew, right?), but huge swathes of our artistic language tended to be informed by sexist and one-dimensional portrayals. We regularly surprised ourselves with how much we took for granted.'"
(Score: 0) by Anonymous Coward on Sunday March 16 2014, @01:06PM
Places like Saudi Arabia (and various "Talibanistans") oppress women. The western world, not really. You really call stuff like women's magazines oppression?
You know what's the real reason why more men are top CEOs, leaders, dictators, serial killers? It's because while men may complain about stuff too, far more do something about it and don't dwell too much on what others think about it (as long as they get what they want). Most of them faced obstacles along the way.
Margaret Thatcher would never have got where she did if she kept focusing on the obstacles.
Look at what the Whatsapp guy said and did after he got turned down by Facebook:
Or Twitter:
He didn't whine about oppression or other shit.