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Dev.SN ♥ developers

posted by LaminatorX on Monday March 10 2014, @11:16PM   Printer-friendly
from the Azure-waves-of-pain dept.

skullz writes:

"From engadget: A closer look at Titanfall's not-so-secret weapon: Microsoft's cloud

While you were busy running along walls and throwing missiles back at your opponents during the Titanfall beta, countless data centers across the world were making sure that each AI-controlled Titan bodyguard had your back. Much of the frenetic action in Respawn Entertainment's debut game rests on one thing: Microsoft's Azure cloud infrastructure.

Up until last November, Microsoft CEO Satya Nadella's baby was mostly used for business applications, like virtualization and acting as an enterprise-level email host. With the Xbox One, though, the company opened up its global server farms to game developers, giving them access to more computing power than could reasonably be stuffed into a $500 game console. Since the Xbox One's debut, Microsoft has been crowing about how Azure would let designers create gaming experiences players have never seen before. Now it's time for the product to speak for itself."

 
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  • (Score: 1) by basecase on Wednesday March 12 2014, @04:15PM

    by basecase (1952) on Wednesday March 12 2014, @04:15PM (#15499)

    Did you ever play AlterIW. It was a real nice server emulator framework for MW2, BO but it got the old shutdown. Was quite nice though. Could run your own server with your own rules, mods, all that good stuff.