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Dev.SN ♥ developers

posted by janrinok on Tuesday March 18 2014, @04:06PM   Printer-friendly
from the I-was-wondering-what-to-do-next dept.

Anonymous Coward writes:

"2048, the most addictive game since Tetris, was recently released. Its origin has been traced back as far as Threes!, which inspired 1024, which inspired 2048. Finally, an improved version, with animations, was written by Gabriele Cirulli, 19 year old from Italy.

The game has enthralled many, and led directly to the waste of countless potentially productive hours. A variety of permutations have since surfaced: 2048 in 3D, 2048 in 4D, and 9007199254740992.

Some ask why it's so addictive. I say, it attacks our pleasure centers in ways that Wesley Crusher already warned us about."

 
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  • (Score: 1) by Dragon on Wednesday March 19 2014, @01:37AM

    by Dragon (2927) on Wednesday March 19 2014, @01:37AM (#18417)

    If you don't like what you see, get more active and help guide it in a 'better' direction.

    Yes, that is what I attempt by pointing out I'm not getting how this is supposed in theory and how it works differently in practice... "This is totally not moving where I hoped it would, it's just moving to be a copy of what I started to dislike". We need some "Basic Guidelines" of what this is supposed to be.